Author Archives: admin

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Featherstone School, London – Case Study (2013)

Featherstone High School was one of the first schools globally to start using Mangahigh back in 2009. In this video, Deputy Head Neil Bradford and his staff talk about the dramatic impact that games-based maths has had at Featherstone, helping to improve maths GCSE results and also intensifying interest in maths as a subject.

During the last three years of using Mangahigh, Featherstone has seen a 25% improvement in GCSE A* to C mathematics grades with their improvement and performance at […]

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Bispham High School, Lancashire – Changing student attitudes to maths

Attitudes to Maths have historically been quite poor, but the competitive element, with the in-class rankings, and the way Prodigi adjusts the difficulty of questions have marked a noticeable change in students attitudes in just five weeks. Hopefully we can continue to capitalise on this in the new academic year and try and get a little higher in the leader boards.

We print and stick the students login details onto address labels that go onto the front of the students exercise […]

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Cheam Park Fram Junior School, Surrey – Teacher feedback

The children enjoyed all the games all were easy to use. Our SEN children were able to grasp what was being asked of them without guidance so they are appropriate for ‘whole class’ participation.

The games are similar to casual ones they have played before and they do not realise that they are learning (disguised learning as they feel as if they are competing against a computer)

The theme of Manga comics from Japan are very popular with my particular class at […]

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NCETM Secondary Magazine reviews Mangahigh

The National Centre for Excellence in the Teaching of Mathematics (NCETM) takes a look at Mangahigh and ideas for use in the classroom. NCETM Secondary Magazine – Issue 44

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